--
[ Picked text/plain from multipart/alternative ]
Back when I got server plugin based bots running they animated fine just as
a normal player would. They were running around in HL2:DM killing each other
and stuff.

How are you moving them around?

My old code is roughly

Assuming you have the bot manager interface and such

IBotController* pBotController = g_pBotManager->GetBotController(pEdict);

CBotCmd cmd;
// fill it in for movement
pBotController->RunPlayerMove(&cmd);
pBotController->PostClientMessagesSent();

I haven't run my plugin in quite some time now. I've been waiting SDK
updates for bot support before going back to server plugins.

Jeremy


On 10/2/07, David Adams <[EMAIL PROTECTED]> wrote:
>
> Hi, so im adding bots into a hl2 multiplayer mod through a serverside
> plugin.  Using valves tutorial plugin you can add bots, and get them
> to move around and stuff.  it seems they are stuck in a single pose
> though. is it possible to get animations such as walking or holding a
> gun through the plugin, if so how?
>
> thanks
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to