Just to eliminate one possible option: you're not by any chance compiling a debug version and launching it outside the debugger? If you try that you need to add the -allowdebug console option, otherwise compile in release.
[ That's just one of the reasons why a mod can just exit without a warning sometimes, so it's possible your problem is something completely different :) ] > -- > [ Picked text/plain from multipart/alternative ] > Hey all, I'm new to Source programming and trying to get the hang of it. > However, I am not new to programming. > > 1. I created a mod by choosing "Modify Half-Life 2 Multiplayer" > 2. Without making any modifications code, I successfully compiled the mod > in > VS2005 Professional. > 3. I tried to launch the mod through Steam and it simply crashes to the > desktop with no error after the intro Valve logo plays on load. > > This only happens with brand new HL2MP mods as I have successfully created > a > brand new HL2SP mod. > > Anyone know what's going on? > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

