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hey guys i'm currently doing a wall run for my mod and i've encountered an 
error when i tried doing it in the engine.
This is the error that i get :
Bogus pmove player movetype 2 on (1) 0=cl 1=sv

The bottom is my codes. any help i can get would be much appreciated.
 Vector EndPoint; trace_t tr; if( mv->m_nButtons & IN_STUNT && mv->m_nButtons & 
IN_SPEED && mv->m_nButtons & IN_FORWARD ) { for(i = 0; i < 2; i++) EndPoint[i] 
= player->GetAbsOrigin()[i] + m_vecRight[i] * 24.0f; UTIL_TraceLine( 
player->GetAbsOrigin(), EndPoint, MASK_SOLID_BRUSHONLY, NULL, 
COLLISION_GROUP_NONE, &tr); if( tr.fraction < 1.0 ) // There is a wall { 
player->SetMoveType( MOVETYPE_WALL ); } else { // no wall mv->m_nOldButtons |= 
IN_JUMP; return false; } } if( mv->m_nButtons & IN_STUNT && mv->m_nButtons & 
IN_FORWARD ) { for(i = 0; i < 2; i++) EndPoint[i] = player->GetAbsOrigin()[i] + 
m_vecRight[i] * 24.0f; UTIL_TraceLine( player->GetAbsOrigin(), EndPoint, 
MASK_SOLID_BRUSHONLY, NULL, COLLISION_GROUP_NONE, &tr); if( tr.fraction < 1.0 ) 
// There is a wall { player->SetMoveType( MOVETYPE_WALL ); } else { // no wall 
mv->m_nOldButtons |= IN_JUMP; return false; } } if( mv->m_nButtons & IN_STUNT 
&& mv->m_nButtons & IN_SPEED && mv->m_nButtons & IN_FORWARD ) { for(i = 0; i < 
2; i++) EndPoint[i] = player->GetAbsOrigin()[i] + m_vecRight[i] * -24.0f; 
UTIL_TraceLine( player->GetAbsOrigin(), EndPoint, MASK_SOLID_BRUSHONLY, NULL, 
COLLISION_GROUP_NONE, &tr); if( tr.fraction < 1.0 ) // There is a wall { 
player->SetMoveType( MOVETYPE_WALL ); } else { // no wall mv->m_nOldButtons |= 
IN_JUMP; return false; } } if( mv->m_nButtons & IN_STUNT && mv->m_nButtons & 
IN_FORWARD ) { for(i = 0; i < 2; i++) EndPoint[i] = player->GetAbsOrigin()[i] + 
m_vecRight[i] * -24.0f; UTIL_TraceLine( player->GetAbsOrigin(), EndPoint, 
MASK_SOLID_BRUSHONLY, NULL, COLLISION_GROUP_NONE, &tr); if( tr.fraction < 1.0 ) 
// There is a wall {
player->SetMoveType( MOVETYPE_WALL ); } else { // no wall mv->m_nOldButtons |= 
IN_JUMP; return false; } }
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