-- [ Picked text/plain from multipart/alternative ] Where are you running this code?
MOVETYPE_WALL is your problem, not in that it's an issue itself but if you don't handle it in your game movement then the switch case will default and you get that message. -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

