Basicly make a bone where you want to attach the hat to. In code there is a
function that will give you the location of that bone so you can move your
hat to that location and parent it with the bone

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Adam Maras
(memzero)
Sent: Monday, November 12, 2007 11:59 AM
To: hlcoders
Subject: [hlcoders] Adding extra model on player's head

I need to put a custom model (party hat!) on the heads of the players of
my mod. Someone's building the model for me right now; I (being rather
new to Source) need to figure out how to put this hat atop the heads of
my players. Of course, soon enough, the hat will be sort of unlockable,
so I don't want to make it part of my player models, I want to add the
model to my players' heads at runtime. It doesn't need to affect phys or
weapons, and I don't really want it to be part of the structure of the
player. It just needs to show up and not affect gameplay. Can some kind
soul help me?

//   Adam Maras (memzero)

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