Hyperjag is correct.

Ctrl+E centers the selection in the 2D views.
Ctrl+Shift+E centers the selection in the 3D views.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Minh
Sent: Monday, November 12, 2007 2:27 PM
To: [email protected]
Subject: Re: [hlcoders] Maximize view key needed for hammer.

--
[ Picked text/plain from multipart/alternative ] lord..I cant believe I
missed that. :( Oh, and  Ctrl+Shift+E  only centers the object in the 2d
views... The 3d view doesnt change at all when you invoke that shortcut.


----- Original Message -----
From: "Joe Motz" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, November 12, 2007 1:50 PM
Subject: RE: [hlcoders] Maximize view key needed for hammer.


Thank you sir. Great shortcut.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Hyperjag 3
Sent: Monday, November 12, 2007 1:43 PM
To: [email protected]
Subject: RE: [hlcoders] Maximize view key needed for hammer.


You can already center on an object in the 3d view by selecting it and
pressing Ctrl+Shift+E.

> From: [EMAIL PROTECTED]
> To: [email protected]
> Subject: Re: [hlcoders] Maximize view key needed for hammer.
> Date: Mon, 12 Nov 2007 13:35:30 -0800
>
> --
> [ Picked text/plain from multipart/alternative ] Shift + Z maximizes
> my viewport in the old Hammer.. Did they accidently remove this in the

> new one?
>
> And yea, making Hammer open source could be nice as it could really
> use
some
> new features (such as the ability to center on an object in the 3d
view).
>
> ----- Original Message -----
> From: "Joel R."
> To:
> Sent: Monday, November 12, 2007 1:19 PM
> Subject: Re: [hlcoders] Maximize view key needed for hammer.
>
>
>> It be neat if they made Hammer open source, that way a bunch of us
>> awesome and bored programmers can improve and add features, and share

>> with the community. Doesn't seem they have anyone working on Valve
>> Hammer anymore, and its got a plethora of bugs.
>>
>> On Nov 12, 2007 2:59 PM, Ryan -------  wrote:
>>> Ctrl+A returns the view ports to their original sizes but there is
>>> Ctrl+an
>>> absense of a maximize key.
>>>
>>> Any chance of this being added?
>>>
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>>>
>>
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>
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>
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