This fixes the Hammer crash but the model viewer is still rooted for me :(

On Nov 15, 2007 2:12 PM, Kevin Ottalini <[EMAIL PROTECTED]> wrote:
> looks like the sdk update was just released.
>
>
> ----- Original Message -----
> From: "Kevin Ottalini" <[EMAIL PROTECTED]>
> To: <[email protected]>
>
> Sent: Wednesday, November 14, 2007 11:40 AM
> Subject: Re: [hlcoders] EP1 Hammer internal model browser crashing hammer
>
>
> >I tried that "Advisor" fix earlier but it doesn't work.
> >
> > Thanks Mike.
> >
> >
> > ----- Original Message -----
> > From: "Mike Durand" <[EMAIL PROTECTED]>
> > To: <[email protected]>
> > Sent: Wednesday, November 14, 2007 10:48 AM
> > Subject: RE: [hlcoders] EP1 Hammer internal model browser crashing hammer
> >
> >
> >>I have a fix for this going out in a little while.
> >>
> >> -Mike
> >
> > ----- Original Message -----
> > From: "Tobias Kammersgaard"
> > To: <[email protected]>
> > Sent: Wednesday, November 14, 2007 7:22 AM
> > Subject: Re: [hlcoders] EP1 Hammer internal model browser crashing hammer
> >
> >> Loads of people are getting this. Extracting the advisor.jpg from source
> >> models.gcf and placing it in %vproject%\models\ fixes it for some people.
> >> Disabling it, or use EP2 configurations seems to be the only other
> >> alternatives :-(
> >>
> >> /ProZak
> >>
> >>
> >> On 14/11/2007, Kevin Ottalini  wrote:
> >>
> >>> For some reason the EP1 hammer internal model browser has started
> >>> crashing
> >>> hammer, no error message at all, hammer just disappears.
> >>>
> >>> Looking in the event viewer I get:
> >>> Faulting application hammer.exe, version 0.0.0.0, faulting module
> >>> vgui2.dll,
> >>> version 3.0.0.1, fault address 0x0002ed97.
> >>>
> >>> The EP2 Hammer internal model browser is working fine though and the SDK
> >>> external model browser appears to work ok.
> >>>
> >>> Is anyone else seeing this?
> >
> >
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>
>
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>



--
Matt Stafford (Wraiyth)
http://www.wraiyth.com
NightFall, a Half Life 2 Single Player Mod - http://www.nightfallmod.com

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