You're welcome. I can still duplicate the crash when opening a model in the new model viewer when Ep2 is set as the active game. I plan to fix that in a release tomorrow. Are there other crashes in the tools that anyone sees right now other than that? If so please give a repro case.
-Thanks, Mike -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kevin Ottalini Sent: Thursday, November 15, 2007 12:31 PM To: [email protected] Subject: Re: [hlcoders] EP1 Hammer internal model browser crashing hammer both the SDK model viewer and the in-hammer model viewer for both EP1 and EP2 Hammer are working for me now. Thank you Mike. ----- Original Message ----- From: "Matt Stafford" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Wednesday, November 14, 2007 7:55 PM Subject: Re: [hlcoders] EP1 Hammer internal model browser crashing hammer > This fixes the Hammer crash but the model viewer is still rooted for me :( > > On Nov 15, 2007 2:12 PM, Kevin Ottalini <[EMAIL PROTECTED]> wrote: >> looks like the sdk update was just released. >> >> >> ----- Original Message ----- >> From: "Kevin Ottalini" <[EMAIL PROTECTED]> >> To: <[email protected]> >> >> Sent: Wednesday, November 14, 2007 11:40 AM >> Subject: Re: [hlcoders] EP1 Hammer internal model browser crashing hammer >> >> >> >I tried that "Advisor" fix earlier but it doesn't work. >> > >> > Thanks Mike. >> > >> > >> > ----- Original Message ----- >> > From: "Mike Durand" <[EMAIL PROTECTED]> >> > To: <[email protected]> >> > Sent: Wednesday, November 14, 2007 10:48 AM >> > Subject: RE: [hlcoders] EP1 Hammer internal model browser crashing >> > hammer >> > >> > >> >>I have a fix for this going out in a little while. >> >> >> >> -Mike >> > >> > ----- Original Message ----- >> > From: "Tobias Kammersgaard" >> > To: <[email protected]> >> > Sent: Wednesday, November 14, 2007 7:22 AM >> > Subject: Re: [hlcoders] EP1 Hammer internal model browser crashing >> > hammer >> > >> >> Loads of people are getting this. Extracting the advisor.jpg from >> >> source >> >> models.gcf and placing it in %vproject%\models\ fixes it for some >> >> people. >> >> Disabling it, or use EP2 configurations seems to be the only other >> >> alternatives :-( >> >> >> >> /ProZak >> >> >> >> >> >> On 14/11/2007, Kevin Ottalini wrote: >> >> >> >>> For some reason the EP1 hammer internal model browser has started >> >>> crashing >> >>> hammer, no error message at all, hammer just disappears. >> >>> >> >>> Looking in the event viewer I get: >> >>> Faulting application hammer.exe, version 0.0.0.0, faulting module >> >>> vgui2.dll, >> >>> version 3.0.0.1, fault address 0x0002ed97. >> >>> >> >>> The EP2 Hammer internal model browser is working fine though and the >> >>> SDK >> >>> external model browser appears to work ok. >> >>> >> >>> Is anyone else seeing this? >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > > > -- > Matt Stafford (Wraiyth) > http://www.wraiyth.com > NightFall, a Half Life 2 Single Player Mod - http://www.nightfallmod.com > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

