Well, you can always put the version number in the name of the server, which may be what he's doing?
Really though what you want, per previous discussions, is a way to alert users to the existence of a new version when they try to connect and fail. And ideally a way to seamlessly perform the update via Steam. At 2007/11/17 11:54 AM, Adam Maras (memzero) wrote: >Garry's Mod beta (somehow) has [BETA] preceding the Game column contents >in the server, if I'm correct. Perhaps you could put the version in that >data field so that people can look specifically for servers of their >version. > >// Adam Maras (memzero) > >[EMAIL PROTECTED] wrote: >>For what it's worth the last few times I asked this, the answer was basically >>"no". >> >>At 2007/11/15 10:39 AM, Jeremy wrote: >> >>>Is there a way to do proper mod versioning? >>> >>>Disconnect: Server uses different class tables. isn't a very useful >>>error message when clients try to join wrong version servers. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

