--
[ Picked text/plain from multipart/alternative ]
Express edition doesn't support JIT-debugging, remote debugging.
Professional edtion is mostly for enterprise developers, or if you're
working with SQL stuff.
Just stumbled upon this site, it should explain it pretty much :D!
http://msdn2.microsoft.com/en-us/vstudio/aa700921.aspx


Anyway, wondering here! Mike, which version of VS 2005 are you guys using at
Valve :-)?


/ProZak

On 26/11/2007, Michael Kramer <[EMAIL PROTECTED]> wrote:
>
> Is express that much different from pro? I have the pro beta and I got
> it to compile debug with no errors
>
>
> On Nov 26, 2007, at 1:30 PM, Tom Leighton
> <[EMAIL PROTECTED]> wrote:
>
> > Intellisense has been improved... a LOT.
> >
> > Apart from that, and the fact it is much more reliable / responsive,
> > there is no difference.
> >
> > I am using it to compile RELEASE without errors.
> >
> > Tobias Kammersgaard wrote:
> >> --
> >> [ Picked text/plain from multipart/alternative ]
> >> I don't see any new feature that would make me update from VS 2005
> >> to VS
> >> 2008, so I'd rather you spend time working on Hammer and stuff like
> >> that ;-)
> >>
> >> /ProZak
> >>
> >>
> >> On 26/11/2007, Mike Durand < [EMAIL PROTECTED]> wrote:
> >>
> >>> I have no plans right now to make the mod source code work with VS
> >>> 2008
> >>> since we are still using VS 2005 internally. So I'd suggest using
> >>> VS 2005
> >>> Express rather than VS 2008 Express.
> >>>
> >>> If this is a really big problem for some of you then I can spend
> >>> some time
> >>> getting this to work once the updated SDK source code is released.
> >>> But the
> >>> initial release definitely won't have VS 2008 support.
> >>>
> >>> -Mike
> >>>
> >>> -----Original Message-----
> >>> From: [EMAIL PROTECTED] [mailto:
> >>> [EMAIL PROTECTED] On Behalf Of Adam Maras
> >>> (memzero)
> >>> Sent: Saturday, November 24, 2007 4:04 PM
> >>> To: [email protected]
> >>> Subject: Re: [hlcoders] Compiling with Visual C++ 2008 Express
> >>> Edition
> >>>
> >>> *sigh*
> >>>
> >>> Well, hopefully Mike Durand reads this and makes sure it isn't an
> >>> issue
> >>> in the new version of the source code (hint hint!)
> >>>
> >>> //   Adam Maras (memzero)
> >>>
> >>> Ondřej Hošek wrote:
> >>>
> >>>
> http://scottbilas.blogspot.com/2007/10/figuring-out-how-to-override-malloc-and.html
> >>>
> >>>> I guess this pretty much describes the problem which has been
> >>>> "solved"
> >>>> by memoverride.cpp at Valve.
> >>>>
> >>>> Unfortunately, there is no way to shut the linker up about those
> >>>> warnings (the previously undocumented-yet-existent /IGNORE switch
> >>>> was,
> >>>> AFAIK, removed with VS2k5) without dumping memoverride.cpp, which
> >>>> then
> >>>> might go on to break other things.
> >>>>
> >>>> We'll have to wait for Valve to do something about this problem
> >>>> (if they
> >>>> will). Until then, you're going to just have to clench your teeth
> >>>> and
> >>>> ignore the warnings.
> >>>>
> >>>> ~~ Ondra
> >>>>
> >>>> On 24.11.07 23:25 Uhr, Adam Maras (memzero) wrote:
> >>>>
> >>>>> I've got more errors than just those functions... it looks it's
> >>>>> a bunch
> >>>>> of the _Crt  and *_dbg functions in memoverride.cpp. I can't
> >>>>> simply
> >>>>> undefine them, or the game won't start.
> >>>>>
> >>>>> //   Adam Maras (memzero)
> >>>>>
> >>>>> Jorge Rodriguez wrote:
> >>>>>
> >>>>>> --
> >>>>>> [ Picked text/plain from multipart/alternative ]
> >>>>>> I remember getting similar errors after applying a patch that I
> >>>>>> found on
> >>>>>> some wiki. I removed the patch and it worked. This may or may not
> >>>>>> help you
> >>>>>> but this is the patch that fixed that problem for me.
> >>>>>>
> >>>>>> Index: memoverride.cpp
> >>>>>> ===
> >>>>>> ================================================================
> >>>>>> --- memoverride.cpp    (revision 40)
> >>>>>> +++ memoverride.cpp    (revision 41)
> >>>>>> @@ -403,28 +399,28 @@
> >>>>>> #ifdef _WIN32
> >>>>>>
> >>>>>> #if defined(_DEBUG) && _MSC_VER >= 1300
> >>>>>> -void    __cdecl _aligned_free(
> >>>>>> +void    __cdecl _aligned_free_base(
> >>>>>>         void *
> >>>>>>         );
> >>>>>>
> >>>>>> -void *  __cdecl _aligned_malloc(
> >>>>>> +void *  __cdecl _aligned_malloc_base(
> >>>>>>         size_t,
> >>>>>>         size_t
> >>>>>>         );
> >>>>>>
> >>>>>> -void *  __cdecl _aligned_malloc_base(
> >>>>>> +void *  __cdecl _aligned_malloc(
> >>>>>>         size_t size,
> >>>>>>         size_t align
> >>>>>>         )
> >>>>>> {
> >>>>>> -    return _aligned_malloc(size, align);
> >>>>>> +    return _aligned_malloc_base(size, align);
> >>>>>> }
> >>>>>>
> >>>>>> -void __cdecl _aligned_free_base(
> >>>>>> +void __cdecl _aligned_free(
> >>>>>>         void *memblock
> >>>>>>         )
> >>>>>> {
> >>>>>> -    _aligned_free(memblock);
> >>>>>> +    _aligned_free_base(memblock);
> >>>>>> }
> >>>>>> #endif
> >>>>>> #endif
> >>>>>>
> >>>>>> --
> >>>>>> Jorge "Vino" Rodriguez
> >>>>>> --
> >>>>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list
> >>>> archives,
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>
> >>>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list
> >>> archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list
> >>> archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>>
> >>>
> >> --
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >>
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
>
> _______________________________________________
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> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
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