Cool, cheers lodle

Mark Chandler wrote:
Well I got it working. Seems the creat function for it was stuffed so I
recoded it and it works. Now just have to kill the modeler who thought it
was a good idea to rotate the bone im using for the attachment.

Ill add it to the wiki once im done.

Mark [lodle]

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrew Ritchie
Sent: Thursday, November 29, 2007 8:58 AM
To: [email protected]
Subject: Re: [hlcoders] vgui panels on models

--
[ Picked text/plain from multipart/alternative ]
The code wasn't written by me for our watches, but we no longer use them so
I'm sure Jon won't mind me sharing :S But ours are pretty much setup the
exact same way tutorial shows, now this could be an error on our part
because the original to Ep1 merge wasn't as clean as it could have been but
our  watch panel definatley works on the Ep1 engine.

It works fairly well, our modeller removed the acctually wrist watch model
and I can't find an old screenshot but here it is in action.

http://www.namit.org/~bush/rnl/rnl_field0069.jpg

again it's just using CVGuiScreenPanel as it's parent like the tutorial
does.

class CWatchScreen : public CVGuiScreenPanel
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