Tony, could you kindly give me some more info about the origin handle tool?
This sounds like the sort of thing that will work, but I cant seem to find
it. The only sphere looking tool that I know of is the helper tool but that
doesn't er... help much in regards to changing the pivot point of a world
brush =/

Thanks Mark. The transformation tool is indeed is a great little gem but I
still can get the pivot point to change when using that method to rotate a
given brush...am I missing something?


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tony "omega"
Sergi
Sent: Friday, December 07, 2007 9:54 AM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Rotating in Hammer

--
[ Picked text/plain from multipart/alternative ]
use the origin handle thing.

it looks like a sphere, you move it around.


On Dec 7, 2007 12:32 PM, Joe Motz <[EMAIL PROTECTED]> wrote:

> This is a multipart message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> Is there a way to rotate on something other than the center axis is
> hammer?
> As some models rotate around a given point, is there a way to specify a
> rotation point for brushes?
>
> --
>
>
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--
-omega
--

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