Tony, could you kindly give me some more info about the origin handle tool? This sounds like the sort of thing that will work, but I cant seem to find it. The only sphere looking tool that I know of is the helper tool but that doesn't er... help much in regards to changing the pivot point of a world brush =/
Thanks Mark. The transformation tool is indeed is a great little gem but I still can get the pivot point to change when using that method to rotate a given brush...am I missing something? -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony "omega" Sergi Sent: Friday, December 07, 2007 9:54 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Rotating in Hammer -- [ Picked text/plain from multipart/alternative ] use the origin handle thing. it looks like a sphere, you move it around. On Dec 7, 2007 12:32 PM, Joe Motz <[EMAIL PROTECTED]> wrote: > This is a multipart message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > Is there a way to rotate on something other than the center axis is > hammer? > As some models rotate around a given point, is there a way to specify a > rotation point for brushes? > > -- > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- -omega -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders