Hey Minh,
     I tried the weightlist you suggested and it works absolutely fine in
HLMV... unfortunately I get the same problem in game, the upper anim plays
but it's as if the yaw rotation of the player goes all "wobbly" when he
runs.

Mark.


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to