Hey Minh,
I tried the weightlist you suggested and it works absolutely fine in
HLMV... unfortunately I get the same problem in game, the upper anim plays
but it's as if the yaw rotation of the player goes all "wobbly" when he
runs.Mark. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

