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also, any word on Hammer fixes. The version Im using still has the following
bug:
- When you go to rotate an entity or brush and you click on the rotate
handle, the mouse cursor disappears
- Lighting preview is still bonked.

----- Original Message -----
From: "Matt Stafford" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, January 10, 2008 2:58 AM
Subject: Re: [hlcoders] Any Source 2007 code update?


> --
> [ Picked text/plain from multipart/alternative ]
> Any word on when we're gonna be getting a code update? Starting to get
> well
> into Jan and heard nothing :(
>
> On Nov 27, 2007 4:06 PM, Mulchman <[EMAIL PROTECTED]> wrote:
>
>> I've said this before - you do not want to play VALVe on a VALVe server.
>> Make them come to you.
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Tom Leighton
>> Sent: Monday, November 26, 2007 20:08
>> To: [email protected]
>> Subject: Re: [hlcoders] Any Source 2007 code update?
>>
>> Maybe VALVe should have say 3 days of TF2 FRENZIES.
>>
>> Basically, VALVe hosted servers, VALVe employees on those servers, etc.
>>
>> Then we can have VALVe vs Public players and see who pwns :P
>>
>> Mike Durand wrote:
>> > I still have some bugs to address in the SDK updates I put out earlier
>> > this month. Once the more severe tools bugs are fixed I will begin
>> > merging over the mod source code and make it available as a beta. I
>> > don't have a firm ETA on that right now but I still plan to have it out
>> > this year.
>> >
>> > -Mike
>> >
>> > -----Original Message-----
>> > From: [EMAIL PROTECTED]
>> > [mailto:[EMAIL PROTECTED] On Behalf Of Joel R.
>> > Sent: Monday, November 26, 2007 4:06 PM
>> > To: hlcoders
>> > Subject: [hlcoders] Any Source 2007 code update?
>> >
>> > Is there any news regarding the delays for the Source 2007 sdk code to
>> > be released?  I've put the entire mod on hold until it gets released
>> > as I expected it to be rather soon.  There has been complete silence
>> > lately regarding what's happening or what's needed to happen to roll
>> > it out to us folks that are waiting.  I'd rather get a rough draft now
>> > to begin the implementation than blindly wait months for it to be
>> > released and be taken by suprise to begin the long merging process.
>> >
>> > Any news would be appreciated, thanks!
>> >
>> > -Joel
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> >
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> >
>> >
>> >
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>>
>
>
> --
> Matt Stafford (Wraiyth)
> http://www.wraiyth.com
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>

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