-- [ Picked text/plain from multipart/alternative ] Still doesn't answer the questions about tool updates and bug fixes :)
On 1/14/08, Ryan Sheffer <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > If you remember the huge code update with episode 1, expect that but more. > D: > > On Jan 13, 2008 2:48 PM, Matt Stafford <[EMAIL PROTECTED]> wrote: > > > -- > > [ Picked text/plain from multipart/alternative ] > > Thanks Mike. Can we get any indication on whats included with this > update? > > Which tools (particle editor, material editor etc) and any major bug > fixes > > or code changes? Shader updates etc? Or are we just gonna wait it out > and > > get a surprise :) > > > > On 1/11/08, andy no <[EMAIL PROTECTED]> wrote: > > > > > > Hope fully it will come fast. > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > -- > > Matt Stafford (Wraiyth) > > http://www.wraiyth.com > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -- > ~skidz > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- Matt Stafford (Wraiyth) http://www.wraiyth.com -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

