Woo-hoo for Util functions!

--- Andrew Ritchie <[EMAIL PROTECTED]> wrote:

> --
> [ Picked text/plain from multipart/alternative ]
> UTIL_VecToYaw( playerPos - turretPos ) and UTIL_VecToPitch will give
> you the
> yaw and pitch which you can then use as the ideal angles then just
> set your
> pose params to the difference between your angle and those, clamp if
> necessary.  The UTIL functions use some trig which you should take a
> look at
> since it does come in handy for atleast understanding how to go about
> solving some of these types of issues.
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>





      
____________________________________________________________________________________
Never miss a thing.  Make Yahoo your home page.
http://www.yahoo.com/r/hs

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to