Woo-hoo for Util functions! --- Andrew Ritchie <[EMAIL PROTECTED]> wrote:
> -- > [ Picked text/plain from multipart/alternative ] > UTIL_VecToYaw( playerPos - turretPos ) and UTIL_VecToPitch will give > you the > yaw and pitch which you can then use as the ideal angles then just > set your > pose params to the difference between your angle and those, clamp if > necessary. The UTIL functions use some trig which you should take a > look at > since it does come in handy for atleast understanding how to go about > solving some of these types of issues. > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > ____________________________________________________________________________________ Never miss a thing. Make Yahoo your home page. http://www.yahoo.com/r/hs _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

