-- [ Picked text/plain from multipart/alternative ] Hey there, I have just followed these tutorials on the wavelength on adding thirdperson camera translucency to a "from scratch" SDK build.
http://articles.thewavelength.net/645/ http://articles.thewavelength.net/699/ It works great, now the problem is that when I do something too intensive such as firing a weapon for more than 1 second or opening the console and typing something long the game just crashes. I had a look in the debugger and it said something to do with the bone setup. So I replaced the model with something else, namely a Terrorist model from Counter-Strike and the problem ceases, although I can't see any animations. Does anyone have any ideas? -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

