-- [ Picked text/plain from multipart/alternative ] I'm now also having problems with orange box hammer. I just loaded it up and the 3d viewport appears, to begin with, as one of the 2d grid views but with a horizontal white line through it.
When i load up 3d shaded view or any of the other 3d view modes i get a wireframe view of my map. http://i31.tinypic.com/10wocj9.jpg The whole sdk is apparently really dodgy right now. It was working ok before the most recent update applied to the beta though. On Jan 26, 2008 3:55 PM, Ryan ------- <[EMAIL PROTECTED]> wrote: > Orange box hammer seems to be working fine (except world textures still > get strange results with light preview) but ep1 hammer appears to be > errored. > > When you start or load a map each one of the view ports is black. I am > also unable to load some of the game profiles from the sdk list, although > custom ones seem to work. > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

