Ideally you need an attachment point that is defined based on the bone you
want it to move within the model itself. Then in hammer you position the
model where you want it to be when it attaches and then In a logic_auto you
would first SetParent of the prop_dynamic model to kliener. The
SetParentAttachment to the name of the attachment point on kliener's model.

Chris

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chad Lehman
Sent: Saturday, January 26, 2008 2:43 PM
To: [email protected]
Subject: [hlcoders] Attach prop to NPC (Hammer/HL2)


Greets,

I'd like to attach the door wheel (from model/props_borealis) to
npc_kleiner's back.

How would I set that up in Hammer? Would I use prop_static for the wheel, or
something else? How could I make it attach itself and move with Kleiner?

Thanks


Chad
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