--
[ Picked text/plain from multipart/alternative ]
Its been a while since I've used this I hope everyone is as helpful as they
were years ago :)
I recently downloaded and began to port my existing mod code into the Orange
Box Beta SDK. Now when the mod starts, I get "Could not load library
client." and quits.
When I run this in debug mode, it breaks into the debugger and has the
following in the call stack:
engine.dll!20184ec7()
[Frames below may be incorrect and/or missing, no symbols loaded for
engine.dll]
> FileSystem_Steam.dll!CreateInterface() + 0x780b bytes
FileSystem_Steam.dll!0d141e93()
FileSystem_Steam.dll!0d135d7d()
FileSystem_Steam.dll!0d135dc6()
MaterialSystem.dll!CreateInterface() + 0xa571 bytes
engine.dll!F() + 0xa0f31 bytes
00000001()
>From what I'm guessing... it is attempting to create an interface into the
client DLL and then failing. Can someone help me out by giving me some
common causes of this? I know "Could not load library client" is a pretty
vague message, but I hope the call stack helps.
I've changed my SteamAppID to 420 (like the create-a-mod ScratchSDK's
gameinfo.txt is). I've checked user messages and mod events too to make sure
that I am catching all of mine. It almost seems as if it is a simple missing
file or something.
I've always hated tracking these down :( Perhaps someone can point me in the
right direction.
Thanks.
-Mazor
--
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders