-- [ Picked text/plain from multipart/alternative ] I am using AppId 420 and I've tested using the hl2.exe from all folders, only one that loads is Source SDK Base but it still crashes when I try creating a server.
On Jan 28, 2008 6:08 PM, Tim Baker <[EMAIL PROTECTED]> wrote: > Mike Durand said: > " > 1) We have made it so that anyone who has the rights to the old Source > SDK Base (215) will get the new one (218). This means that users who do > not own any Orange Box games will be able to play your mod using the > Orange Box engine. Of course, if your mod utilizes content from an > Orange Box game then your customer will need to own that game. Right now > there is a problem with the new SDK Base so you should use 420 if your > mod is single player or 440 if your mod is multi-player. > " > > I've been using the Episode 2 hl2.exe. > > -- Tim Baker > > > > It seems everyone is able to get their game to run except me. When I > run > > the game it loads up the mod, then when I create a server it crashes > right > > away and the call stack shows it's last instruction in the vstdlib.dll. > I > > deleted everything regarding SDK Base/Tools and when I re-downloaded and > > recreated my mod, the same exact error happens. > > > > For debug I'm using the HL2.exe in Source SDK Base folder to start up > the > > game. As far as I know thats correct. It is using the updated AppID, > so > > I'm not sure how you guys are getting it to run. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

