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I am using AppId 420 and I've tested using the hl2.exe from all folders,
only one that loads is Source SDK Base but it still crashes when I try
creating a server.

On Jan 28, 2008 6:08 PM, Tim Baker <[EMAIL PROTECTED]> wrote:

> Mike Durand said:
> "
> 1) We have made it so that anyone who has the rights to the old Source
> SDK Base (215) will get the new one (218). This means that users who do
> not own any Orange Box games will be able to play your mod using the
> Orange Box engine. Of course, if your mod utilizes content from an
> Orange Box game then your customer will need to own that game. Right now
> there is a problem with the new SDK Base so you should use 420 if your
> mod is single player or 440 if your mod is multi-player.
> "
>
> I've been using the Episode 2 hl2.exe.
>
> -- Tim Baker
>
>
> > It seems everyone is able to get their game to run except me.  When I
> run
> > the game it loads up the mod, then when I create a server it crashes
> right
> > away and the call stack shows it's last instruction in the vstdlib.dll.
>  I
> > deleted everything regarding SDK Base/Tools and when I re-downloaded and
> > recreated my mod, the same exact error happens.
> >
> > For debug I'm using the HL2.exe in Source SDK Base folder to start up
> the
> > game.  As far as I know thats correct.  It is using the updated AppID,
> so
> > I'm not sure how you guys are getting it to run.
>
>
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