-- [ Picked text/plain from multipart/alternative ] Hello all. This is my first email to the mailing list and I'm writing because I'm really stuck and hope someone can help me out. When I place an entity and try to load my custom character it causes Hammer to crash and displays this error message:
"Too many verts for a dynamic buffer (26791>24576) Tell a programmer to up VERTEX_BUFFER_SIZE." I tried lowering the poly and vertex counts and finally got a model to load but is way below the level of detail I need. I tried several versions of the model with varying poly and vertex counts and noticed that the first number in the error message (26791 in this case) would change as the poly and vert counts change. Also, the high poly model will load fine in Face Poser. I've tried to research the problem online and haven't found anything too helpful. The Valve Wiki says I probably have a bug in my code or content, which doesn't really help me too much. I also got advice to optimize my map to reduce the vertices but I get the same error message when I try to load the model in a simple room. So, basically I guess I am asking if anyone knows how I can "up VERTEX_BUFFER_SIZE"? I don't really have much experience with coding and don't have access to a programmer so I'm hoping someone here can help me out. Thanks for taking the time to read this and any ideas or suggestions are greatly appreciated! Ben -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

