-- [ Picked text/plain from multipart/alternative ] check the qc for an $animation line that does something like 'frame 9 15' what that means is, start on frame 9 and use 15 frames.
if those counts are invalid, you'll get that. On Feb 1, 2008 1:12 PM, Ben Mears <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Hey guys. I'm trying to replace the default idle sequences in the > "male_shared_XSI_sdk.qci" file with my own custom idle sequences that fit > my > character but I keep getting this error message: > > ERROR: end frame before start frame in @Idle01 > > This doesn't seem right because the same idle sequences work if I add them > as new animations and how could the end frame ever possibly be before the > start frame? I'm not using negative frames so this doesn't make any sense > to > me. > > Does anyone know what's up with this error message and how to fix it? > Thanks > a lot for your time and help! > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- -omega -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

