Just stuff the data in in_main.cpp wheRE usercmd gets copied over. i'm
on my cell so no code infront of me to tell you the exact function lol

On 4/1/08, Tom Edwards <[EMAIL PROTECTED]> wrote:
> I've worked out that user commands are transmitted with CUserCmd and
> processed on the server with CPlayerMove, but how to access CUserCmd on
> the client and pass it values is beyond me. Can anyone advise?
>
>
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-- 
-omega

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