Dear Drak,
Yes, you can use VGUI1 in HL1 third party mods. Several of Valve's native mods use a VGUI2 GoldSrc version (a earlier stage / branch of that one used in the Source engine), you could use that theoretically too, however the interfaces are not public. In some of those mods (i.e. Counter-Strike 1.6) the VGUI1 is not available (the GamePanel has not actiavated this function), however for third party mods (and HL1) it should be enabled afaik. I suggest you first update your hlsdk to hlsdk-p3, available on http://metamod.org/ You need to include ( hlsdk\multiplayer\utils\vgui ) the required headers and link ( hlsdk\multiplayer\utils\vgui\lib\win32_vc6\vgui.lib ) the library to your project. Look into the hlsdk\multiplayer\cl_dll\vgui_* source and header files for examples how to use it. With kind regards Dominik ----- Original Message ----- From: "Drak" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Sunday, April 06, 2008 6:53 AM Subject: [hlcoders] VGUI Hud (HL 1 SDK) > I'm trying to make a VGUI "overlay" on the HUD. > > Example: http://img246.imageshack.us/img246/9138/c4a10000xh6.jpg > > > > I want to have a small VGUI box where the text is located on that picture, > is this even possible? > > I'm only wanting it to show simple text. (Date, Time, Month). > > Is there some method other than using VGUI to accomplish this? (TRI-API?) > > I don't know too much about the HL1 SDK VGUI stuff. As opposed to Source > VGUI. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

