And the winner of the Hero-of-the-Day award is... *drum rolls* <o/ Rich \o>

Thanks a bunch man, that one was really bothering me, works now!

-- Maarten

> You need a file named steam.inf in your mod directory with a single line:
>
> appID=215
>
> We had the exact same problem you describe, and adding this file solved
> it.
> Cheers,
>
> Rich
>
> Tom Leighton wrote:
>> Maybe a server issue then? Possibly steam.inf ?
>>
>> Tom Edwards wrote:
>>
>>> I don't think this has anything to do with the mod (your gameinfo is
>>> fine btw). I've been able to reproduce the problem when connecting to a
>>> specific Eternal Silence server, at 62.212.73.20:27015, but if I try
>>> any
>>> other server, even for the same mod, there's no issue!
>>>
>>> An odd one, that's for sure...
>>>
>>> Maarten De Meyer wrote:
>>>
>>>
>>>> attached, thanks for your effort!
>>>>
>>>>
>>>>
>>>>
>>>>> List the contents of your gameinfo.txt.
>>>>>
>>>>> Maarten De Meyer wrote:
>>>>>
>>>>>
>>>>>
>>>>>> Hi list/valve!
>>>>>>
>>>>>> I'm gonna repost a problem I posted earlier since I really need a
>>>>>> fix
>>>>>> for
>>>>>> this before we release. Basically, double-clicking on a server in
>>>>>> the
>>>>>> steam client's server browser doesn't work when not ingame.
>>>>>>
>>>>>> More details: If you doubleclick on a server of our mod when you're
>>>>>> in
>>>>>> windows, it says 'launching HL2' instead of 'launching Off Limits'.
>>>>>> Next,
>>>>>> it starts up the mod, which then crashes with a
>>>>>> 'OnGameRulesCreationStringChanged: missing gamerules class
>>>>>> 'COffLGameRules' on the client'. If you first start up the game
>>>>>> through
>>>>>> the 'my games' list, and then use the serverbrowser or the console
>>>>>> when
>>>>>> you're already ingame, there's no problem connecting.
>>>>>>
>>>>>> Yes, my gamerules class is included in the client project, and no, I
>>>>>> can't
>>>>>> find a crash in a client global ( I've started the game in debug and
>>>>>> joined it without any more info ).
>>>>>>
>>>>>> Does anyone have an idea why this might happen only in this case,
>>>>>> and a
>>>>>> way I could even try to debug this problem?
>>>>>>
>>>>>> Thanks a lot,
>>>>>>
>>>>>> -- Maarten
>>>>>>
>>>>>>
>>>>>> _______________________________________________
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>>>>>> archives,
>>>>>> please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>> _______________________________________________
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>>>>>
>>>>>
>>>>>
>>>>>
>>>>> ------------------------------------------------------------------------
>>>>>
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>>>>>
>>>>>
>>>>>
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>>> please visit:
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>>>
>>>
>>>
>>>
>>
>>
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>> please visit:
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>>
>
>
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