That is correct. You are wrong ;) I use it with a custom render target material, so I don't think there are limitations to the material you're using.
> I believe it can also only use sprite textures. > > Unless I'm wrong? > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

