"predicted_viewmodel" to "viewmodel" On Sat, Apr 26, 2008 at 9:30 AM, Tom Leighton <[EMAIL PROTECTED]> wrote:
> Include predicted_viewmodel.cpp into your project. > > > Marshall wrote: > > Ok a day or 2 posted about my fps being whacked up but it turned out my > nvidia firewall was causing that, took it out and wham fps is fine. But > another problem arises.. its attempting to create unknown entity > predicted_viewmodel, someone said that scratch uses just viewmodel but in my > file it uses the file "predicted_viewmodel.h" and class CPredictedViewModel, > so my files are not just plain viewmodel. I have not tried anything like > splicing the ep1 or making my own custom shit but if there something I can > do to fix this without having to change everything id be super grateful, > once again to you guys! :D > > Thanks > > Marshall > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- - Benjamin Davison _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

