And for a very good reason.

Tony Paloma wrote:
> And, as far as I know, neither contains the steam username used to login.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of LDuke
> Sent: Thursday, May 08, 2008 10:32 AM
> To: Discussion of Half-Life Programming
> Subject: Re: [hlcoders] Steam login ingame
>
> You can examine the steamID and determine the steam community id.  This
> would let you process their steam friends page or the xml version of it.
>
>
>
> On Thu, May 8, 2008 at 3:46 AM, vivoli <[EMAIL PROTECTED]> wrote:
>
>   
>> Hi,
>>
>> I look for how to have the Steam login of a player ingame (for example my
>> Steam Login is "vivoli12").
>> I can have the STEAM_ID with GetNetworkIDString(), but I don't know how I
>> can have the Steam Login.
>>
>> Someone can help me? (I use the HL2 Episode One SDK)
>>
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>>     
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