It sounds to me like he wants to make some malicious server plugins. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony "omega" Sergi Sent: Thursday, May 08, 2008 3:35 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Steam login ingame
I can't think of a valid reason why you'd want the login name, unless you're trying to steal it or something. There is no benefit for having it. On Thu, May 8, 2008 at 3:17 PM, Tony Paloma <[EMAIL PROTECTED]> wrote: > And, as far as I know, neither contains the steam username used to login. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of LDuke > Sent: Thursday, May 08, 2008 10:32 AM > To: Discussion of Half-Life Programming > Subject: Re: [hlcoders] Steam login ingame > > You can examine the steamID and determine the steam community id. This > would let you process their steam friends page or the xml version of it. > > > > On Thu, May 8, 2008 at 3:46 AM, vivoli <[EMAIL PROTECTED]> wrote: > > > Hi, > > > > I look for how to have the Steam login of a player ingame (for example > my > > Steam Login is "vivoli12"). > > I can have the STEAM_ID with GetNetworkIDString(), but I don't know how > I > > can have the Steam Login. > > > > Someone can help me? (I use the HL2 Episode One SDK) > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- -Tony _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

