well the particle editor doesn't worry me that much really but there are a
few things that I would like to realize that the particle editor would make
life a bit faster, and I was just trying to say that it should not be a big
deal for valve to let us play with it as its not a new concept..I do wait
enough for things to render and prepare as it is..The animation system for
characters should be at least documented clearer though. I mean its fine if
you just want to have standard animations like hl2dm has but the moment you
need a character to hold nothing and to do little custom animations things
you have to include all this nonsense from all parts of source games like cs
and ep1 animations blah blah..its clear as mud and to me the characters are
one of the most important parts of the things I am making.
but hey..that's just my 2 cents..like i said I still love what this engine
can do
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