=) - Np

2008/5/19 Andrew Watkins <[EMAIL PROTECTED]>:

> <3 Works like a dream, many thanks, Olly!
> As 218 won't go with VAC, I'm using 440 for now, so while I've no idea why
> it now shows the mod name rather than "Team Fortress 2," im just glad that
> it does!
>
> > Date: Mon, 19 May 2008 18:17:49 +0100
> > From: Olly <[EMAIL PROTECTED]>
> > Subject: Re: [hlcoders] Mod name in Chat window
> > To: "Discussion of Half-Life Programming"
> > <hlcoders@list.valvesoftware.com>
> > Message-ID:
> > <[EMAIL PROTECTED]>
> > Content-Type: text/plain; charset=UTF-8
> >
> > Try adding a file in your mod dir called 'steam.inf' and add *appID=218*
> > (or
> > the appid you are using), also I think it only shows in release builds
> >
> > 2008/5/19 Andrew Watkins <[EMAIL PROTECTED]>:
> >
> >> "X is now playing Source SDK Base. Click here to join."
> >>
> >> Responding to a discussion from this list (titled Mod name in Chat
> >> window,
> >> dated december 2007).
> >> Back then, Janek's problem was that mounting HL2DM content made the "X
> is
> >> now playing" message shown in a friends chat window change from showing
> >> his
> >> mod name to showing Half-Life 2: Deathmatch. I also experience this,
> >> however
> >> when I mount no game content at all (and no search paths), it still does
> >> not
> >> show my mod name, instead showing Source SDK Base.
> >>
> >> The fault is not the name in my gameinfo.txt, and nor is it
> >> GetGameDescription, either in the gamerules or in the client file, as
> >> each
> >> of these has been changed. I have tried removing all search paths from
> >> the
> >> gameinfo except for |gameinfo_path|. & hl2, but still this error occurs.
> >> The
> >> mod name is shown correctly in the Steam game browser, and also in
> >> friends,
> >> as long as you don't enter a game. When you do, the name changes.
> >>
> >> Anyone managed to get around this, or can think of something I'm
> missing?
> >> Thanks
> >>
> >>
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> >>
> >>
> >
> >
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> >
> > End of hlcoders Digest, Vol 3, Issue 40
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