Hey there, I know this may be a bit of an annoying question, but since i'm a bit lost with all the source files, even the ones from the "Mod from scratch" wizard for the Source SDK, I'd like to request, if possible, if anyone would mind to tell me how are mods structured, aka, how modding is actually done. Architecture, networking, "game rules", HUD, etc.
I've been using the wiki, but unfortunately i havent been able to figure out a lot of important things like how exactly does GameRules work. I'd really appreciate any help from you guys. Note: I'm pretty experienced with programming and the such, at least i'm no newbie at all, of that i am sure, so dont worry about trying to simplify what you mean, i'll understand pretty well. Thank you for your time regarding this message, and have a nice day! _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

