also, netvar->GetForModify() = somevalue; this is all off the top of my head tho and may be wrong heh
On 5/26/08, Tom Edwards <[EMAIL PROTECTED]> wrote: > I've been trying to push an EmitSound_t over the wire, but keep running > into compiler errors about assigning to const that don't appear when I'm > not using a CNetworkVar. > > Is what I'm trying possible, or am I just going to have to handle all of > the values separately? > > Code: >> CNetworkVar( EmitSound_t,m_Sound ); >> m_Sound->m_nSpeakerEntity = gEntList.FindEntityByName( NULL, >> m_sSourceEntTargetName )->entindex(); > > Error: >> error C3892: 'CNetworkVarBase<Type,Changer>::operator ->' : you cannot >> assign to a variable that is const > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- Sent from Gmail for mobile | mobile.google.com -Tony _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

