What sdk are you using? Are you using some other method to get the avatars for 
the players?

-----Original Message-----
From: Olly <[EMAIL PROTECTED]>
Sent: Tuesday, June 10, 2008 8:46 PM
To: Discussion of Half-Life Programming <[email protected]>
Subject: Re: [hlcoders] Avatar On Scoreboard No Longer Working

Still working for me :o

2008/6/10 Ben 'amogan' K. <[EMAIL PROTECTED]>:

> Yes I can confirm that they've stopped working, in valkyrie as well. :P
> Noticed it when I was modifying the scoreboard two days ago. :S
>
> -Ben
>
> ----- Original Message -----
> From: "Tony "omega" Sergi" <[EMAIL PROTECTED]>
>
> > Yeah, the api was changed. I don't think theywork in valkyrie anymore
> > either, but I haven't really loaded it up to see, lol
> >
> >
> > On Tue, Jun 10, 2008 at 6:39 AM, Cale Dunlap <[EMAIL PROTECTED]>
> > wrote:
> >
> >> Hello all,
> >> I had the avatar features working on our scoreboard at one point. Then
> >> they
> >> suddenly stopped working a few months ago. I put a breakpoint in when it
> >> calls "UpdatePlayerAvatar()" then stepped into the code.
> >>
> >> The first line if that function is: if ( kv && ShowAvatars() &&
> >> SteamFriends() && SteamUtils() )
> >>
> >> What I'm finding is that:
> >> kv != NULL, good
> >> ShowAvatars() is true, good
> >> SteamFriends() unable to find symbol, not good
> >> SteamUtils() unable to find symbol, not good
> >>
> >> SteamFriends() and SteamUtils() are hooks into the steam API. Could this
> >> be
> >> broken by a version mismatch? If so, is there any way to get this
> working
> >> again?
> >>
> >> Any help would be appreciated.
> >>
> >> Thanks,
> >> Cale
> >> _______________________________________________
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> >>
> >>
> >
> >
> > --
> > -Tony
> > _______________________________________________
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> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
>
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