Alright, thanks

On Sat, Jun 14, 2008 at 2:37 PM, Jed <[EMAIL PROTECTED]> wrote:

> I usually just launch the game and then attach the debugger to the
> HL2.exe process. Don't know if that will work for the dedicated
> server.
>
> - Jed
>
> 2008/6/14 Nuno Ramiro <[EMAIL PROTECTED]>:
> > Will look into it :), thanks
> >
> > But still I prefer if there was a way to debug the server as I can debug
> the
> > client, it's a lot easier, since I'm able to put breakpoints all around.
> >
> > On Sat, Jun 14, 2008 at 4:14 AM, Matthew Dryden <[EMAIL PROTECTED]>
> wrote:
> >
> >> I just had an issue with a crash that the .mdmp files were able to solve
> >> easily. You just have to keep a copy of your .pdb files that go with the
> >> release.
> >>
> >> --
> >> Matthew Dryden
> >> http://www.matthewdryden.ca
> >> [EMAIL PROTECTED]
> >>
> >>
> >> > I don't think srcds has the ability to be able to debug. You can debug
> it
> >> > by
> >> > running a local server or by getting the crash dumps from the
> dedicated
> >> > server and using those.
> >> >
> >> > -----Original Message-----
> >> > From: [EMAIL PROTECTED]
> >> > [mailto:[EMAIL PROTECTED] On Behalf Of Nuno
> >> Ramiro
> >> > Sent: Saturday, June 14, 2008 1:10 AM
> >> > To: [email protected]
> >> > Subject: [hlcoders] Dedicated server debug
> >> >
> >> > Hello,
> >> >
> >> > I've been trying to setup the debug mode for the dedicated server, but
> >> was
> >> > unsucessfull.
> >> > I have pointed the command to srcds.exe under dedicated server, also
> >> added
> >> > -console -debug -game MyMod to command arguments and the working dir
> set
> >> > to
> >> > dedicated server/bin.
> >> >
> >> > And when I try to run it I get the following errors:
> >> >
> >> > 'srcds.exe': Loaded '...\source dedicated server\MyMod\bin\server.dll'
> >> > First-chance exception at 0x7c96478e in srcds.exe: 0xC0000139: Entry
> >> Point
> >> > Not Found.
> >> > 'srcds.exe': Unloaded '...\source dedicated
> server\MyMod\bin\server.dll'
> >> >
> >> > And then it loads the HL2MP.
> >> >
> >> > Help would be appreciated in how to setup the debug for a dedicated
> >> > server.
> >> >
> >> > Thanks,
> >> > Nuno Ramiro
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> > please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >> >
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> > please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >> >
> >> >
> >>
> >>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >>
> >
> >
> > --
> > Nuno Ramiro
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
>


-- 
Nuno Ramiro
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