After using AddGesture() with a looping sequence (marked "loop" in the QC file) the animation gets close to cycle 1.0 then quickly goes in reverse. This seems to be a problem with non-looping interpolation on the client for m_flCycle in the overlay. Anybody have a fix?
-- Tim Baker _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

