http://developer.valvesoftware.com/wiki/IFileSystem#Default_Path_Ids
On Mon, Jul 28, 2008 at 11:31 AM, Tiago Conceição <[EMAIL PROTECTED]>wrote: > > any way to know if a file is originaly from game or its a custom file > placed by user using FileSystem? > > like: > de_dust2.bsp = default from gamede_dust3.bsp = custom file > > // Same as FindFirst, but you can filter by path ID, which can make it > faster. > virtual const char *FindFirstEx( const char *pWildCard, > const char *pPathID, // THIS FileFindHandle_t *pHandle ) > = 0; > > > what are the avaliable pathids ?? i only know the "MOD" > > > thanks > > _________________________________________________________________ > Conheça o Windows Live Spaces, a rede de relacionamentos do Messenger! > http://www.amigosdomessenger.com.br/ > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

