NPCs aren't physically simulated unless they fly. What you are trying to 
do is incredibly difficult and only a handful of games have ever 
achieved it.

One of them was Dark Messiah, though the effect that gets people back on 
their feet is a bit basic. But since it's on Source you may want to look 
into it anyway.

Xaz wrote:
> Hi everyone,
>
> I'm making a mod where I've created a new gun which like the grav gun
> affects objects with physics, including NPCs, however I don't want to kill
> them after I've applied forces to them. I've looked at the mega grav gun,
> but it turns the objects to ragdolls when it grabs them, which as far as I
> can tell means they have to die. My problem lies in the fact that I don't
> know which way the npcs will land (on their backs, fronts, head) and getting
> them back onto their feet before they start attacking again is the problem
> I'm having at the moment.
>
> Any suggestions please!
>
> Xarius
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