Hi all, Just to let you informed that I finally succeeded to compile OB under linux. I have to face many problems especially with npc_xxx files. This problem were related to #include having bad case and also to function call. I fixed this problem by creating temporary variables.
The good news is that it is ok now. Again my config is : - Unbuntu 8.04.1 server (coz I didn't want x11 for better performance as it is running in VMWare) - gcc, g++ 4.2.3 - xerces 2.8.0 Thank you for your help PS : I confirm I can't make it compiling fine under 3.4.2. 2008/8/12 Janek <[EMAIL PROTECTED]> > Thank you for your answer Stephen. I also had to face similar problem. > > I confirm > > - #include: I confirm. Most of them are related to GameStats vs gamestats > - cpp files missing : I fixed that in previous version (I don't remember > this files) > - vcpm and LD_LIBRARY_PATH : I didn't had this problem as it is related to > xerces and I specified LD_LIBRARY_PATH in my .profile. anyway I just > installed xerces 2.8.0 > - AdditionalIncludeDirectories : I also had to replace all ; by , so that > it separate each directories and add -I in compiling command line > - 4 other files : it is were I have problem that I have very big > difficulties to fix : > - achievements_hlx.cpp : like you I finally decided to comment out alle > DECLARE_ACHIEVEMENTS > - npc_talker.cpp : I really don't understand the problem and put it > outside of the project > - weapon_slam : it is causing an inside segment fault error of the > compiler itself ???? > Do you find better fix for them ? > > Currently I 'm totally installing a new virtual machine based on ubuntu > server 8.04.1 with gcc 4.2.3, g++ 4.2.3, xerces 2.8.0. I hope it will have > a better result. > > J. > 2008/8/12 Stephen Micheals <[EMAIL PROTECTED]> > > With a good bit of work i have it compiled and working with my gentoo >> linux box with gcc 4.1.2/glibc2.6.1 and a ubuntu linux(gcc3.4.6) >> install under virtualbox. >> >> im also using tony's/Omega's Makefiles/Patch >> >> Some of the problems that had to be fixed: >> >> - #include directives with incorrect case of some letters >> - Multiple cpp files missing from the vproject causing linking errors. >> - vcpm would not run correctly untill LD_LIBRARY_PATH is set to the >> /bin dir of the ob_hlds install >> - vcpm segfaults on parsing project files where the >> AdditionalIncludeDirectories directive uses ; and not , to separate >> includes >> - about 4 other files that had misc problems that were fixed with a >> small bit of bugfixing. >> >> and i just commented out the DECLARE_ACHIEVEMENT calls in >> achievements_hlx.cpp >> >> The mod seems to compile and run perfectly now and seems stable so far. >> >> On Tue, Aug 12, 2008 at 7:17 AM, Nick <[EMAIL PROTECTED]> wrote: >> > I don't know anyone who has compiled ep2 sdk with linux, or even >> > tried. You might be the first. >> > >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > > -- > ------------------- > [EMAIL PROTECTED] > -- ------------------- [EMAIL PROTECTED] _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

