I'm very sorry but I can't help saying it: Welcome to Source development.
> I've only just got into the plug-in scene but I've got several years > experience in C++, C# and Java. Thing that I'm confused about, is if > I'm missing something. I was looking at in-game menus and saw a > tutorial on sdk source wiki site. It uses the user message "ShowMenu". > It works fine but how did the person figure it out when there's no > example of it being used in the source code. In trying to figure it > out I looked up "UserMessageBegin" function only to find that there's > no code for the function. Instead I find a interface class for a DLL. > So I can't see a working example (where the functions used) and I > can't see the functions code, so how on earth does anyone figure out > how to use the function? > > I was also looking at colouring in user messages. I think > "UTIL_SayText2Filter" does that but it uses the user message > "SayText2". That hasn't been declared in the source although because > there's "SayText" it might not matter. I across a forum where they > figured out you can use escape characters like \1 for yellow and \2 > for green. Once again there's doesn't seem to any example of that in > the source code. > > What I want is to be able to create in-game menus and user messages > with colouring (like in mani plug-in) but from what I see, I can't see > how you can figure that out. When you don't have access to the > complete code (you get a bunch of interfaces with no explanation). Am > I missing something that big, please tell me I am? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

