LOL ^_^. Although some people figured it out like the guy made the
mani plug-in I've emailed him.

On Wed, Sep 17, 2008 at 8:12 PM, Maarten De Meyer <[EMAIL PROTECTED]> wrote:
> I'm very sorry but I can't help saying it:
>
> Welcome to Source development.
>
>> I've only just got into the plug-in scene but I've got several years
>> experience in C++, C# and Java. Thing that I'm confused about, is if
>> I'm missing something. I was looking at in-game menus and saw a
>> tutorial on sdk source wiki site. It uses the user message "ShowMenu".
>> It works fine but how did the person figure it out when there's no
>> example of it being used in the source code. In trying to figure it
>> out I looked up "UserMessageBegin" function only to find that there's
>> no code for the function. Instead I find a interface class for a DLL.
>> So I can't see a working example (where the functions used) and I
>> can't see the functions code, so how on earth does anyone figure out
>> how to use the function?
>>
>> I was also looking at colouring in user messages. I think
>> "UTIL_SayText2Filter" does that but it uses the user message
>> "SayText2". That hasn't been declared in the source although because
>> there's "SayText" it might not matter. I across a forum where they
>> figured out you can use escape characters like \1 for yellow and \2
>> for green. Once again there's doesn't seem to any example of that in
>> the source code.
>>
>> What I want is to be able to create in-game menus and user messages
>> with colouring (like in mani plug-in) but from what I see, I can't see
>> how you can figure that out. When you don't have access to the
>> complete code (you get a bunch of interfaces with no explanation). Am
>> I missing something that big, please tell me I am?
>>
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>
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