Personally, as far as my mod is concerned, we want to get something releaseworthy first, after that I'm probably gonna ask valve to do a little playtest with us and give us some feedback. But I think prerequisite one is releasing a public beta and get noticed. [ Which is an art in itself. We're one of the few serious mods that have never ever been mentioned in Steam news, but we're patient - our day will come :p ]
> How do mods get invovled with this? Who do we have to bribe to be > included? > > > > > <b>Friday, September 26, 2008</b><br> > <br> > <br> > <br> > <img > src="http://storefront.steampowered.com/Steam/Marketing/message/1843/img/5mods.jpg" > alt="" class="img_tag" border="0"><br> > <br> > As a part of our continuing efforts to support the MOD community, we > will begin hosting selected MODs directly on Steam starting next week. > The first five MODs to ship on steam will be Age of Chivalry, > D.I.P.R.I.P., Insurgency, Synergy, and Zombie Panic. As always, owners > of <a > href="steam://openurl/http://store.steampowered.com/search/?category2=16" > target="_blank">any Source game</a> will be able to download and play > all of these MODs for free.<br> > <br> > Once installed, these MODs will appear in your "My Games" list and > will receive automatic updates just like other games on Steam. Also, > these MODs now take advantage of Steamworks, which provides stat > tracking and tighter integration with the Steam community.<br> > > <br> > We're excited to see MOD developers get wider recognition for the hard > work they have done, and we hope to support more MOD teams in the > future. Watch for the official release next week! > > > > > > On Mon, Aug 11, 2008 at 6:20 PM, Jonathan Murphy > <[EMAIL PROTECTED]> wrote: >> I remember quite some time ago I was invited to a discussion on doing >> this >> (on a forum somewhere, can't remember where :( but Valve was involved). >> The >> questions were along the lines of "What would you like Steam to do for >> mods?" and someone from Valve said they were planning on a system to >> allow >> mods to release through Steam, so I guess Steamworks is a continuation >> of >> that idea. >> >> There was also talk of possibly allowing mods to charge people to >> download, >> wonder if that will ever come to fruition. It wasn't really a popular >> idea >> at the time but yeah, would certainly make things interesting. :p >> >> >> On Tue, Aug 12, 2008 at 7:47 AM, Adam amckern McKern >> <[EMAIL PROTECTED]>wrote: >> >>> They where going to do SvenCoop back in the day, but never did, so i >>> spose >>> it will never happen, unless the mod goes retail. >>> >>> -------- >>> Owner Nigredo Studios http://www.nigredostudios.com >>> >>> >>> --- On Tue, 8/12/08, Wiktor Deresz <[EMAIL PROTECTED]> wrote: >>> >>> > From: Wiktor Deresz <[EMAIL PROTECTED]> >>> > Subject: Re: [hlcoders] Which are the other 3 mods that get access to >>> the >>> steamworks sdk? >>> > To: "Discussion of Half-Life Programming" < >>> [email protected]> >>> > Date: Tuesday, August 12, 2008, 4:09 AM >>> > On Mon, Aug 11, 2008 at 7:47 PM, 1nsane >>> > <[EMAIL PROTECTED]> wrote: >>> > >>> > > Zombie Panic Source and Age of Chivalry? >>> > > >>> > > It would be nice if Valve finally started distributing >>> > mods for ?free? over >>> > > Steam... that would make updating much easier for >>> > everyone and less random >>> > > disconnects when the versions differ. >>> > > >>> > > On Mon, Aug 11, 2008 at 9:52 AM, Wiktor Deresz >>> > <[EMAIL PROTECTED]> wrote: >>> > > >>> > > > On Mon, Aug 11, 2008 at 8:54 AM, >>> > <[EMAIL PROTECTED]> wrote: >>> > > > >>> > > > > I noticed that Synergy is one of the first 4 >>> > mods that get access to >>> > > the >>> > > > > steamworks sdk, so im wondering which are >>> > the other 3 mods that get >>> > > > access, >>> > > > > and if its possible that more mods will get >>> > access to the steamworks >>> > > sdk >>> > > > in >>> > > > > the near future, as this would be a great >>> > benefit for the source >>> > > modders >>> > > > out >>> > > > > there. >>> > > > > -- >>> > > > > Der GMX SmartSurfer hilft bis zu 70% Ihrer >>> > Onlinekosten zu sparen! >>> > > > > Ideal für Modem und ISDN: >>> > http://www.gmx.net/de/go/smartsurfer >>> > > > > >>> > > > > >>> > _______________________________________________ >>> > > > > To unsubscribe, edit your list preferences, >>> > or view the list archives, >>> > > > > please visit: >>> > > > > >>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> > > > > >>> > > > > >>> > > > >>> > > > Zombie Panic Source! >>> > > > _______________________________________________ >>> > > > To unsubscribe, edit your list preferences, or >>> > view the list archives, >>> > > > please visit: >>> > > > >>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> > > > >>> > > > >>> > > _______________________________________________ >>> > > To unsubscribe, edit your list preferences, or view >>> > the list archives, >>> > > please visit: >>> > > >>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> > > >>> > > >>> > http://forums.steampowered.com/forums/showpost.php?p=7985973&postcount=9 >>> > _______________________________________________ >>> > To unsubscribe, edit your list preferences, or view the >>> > list archives, please visit: >>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >> >> >> -- >> Programmer for Resistance and Liberation >> www.resistanceandliberation.com >> Programmer for Red Tribe >> www.redtribe.com >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

