Were not? On Mon, Oct 13, 2008 at 10:26 PM, Nick <[EMAIL PROTECTED]> wrote:
> How much are you paying? After all, we are not communists. > > On Mon, Oct 13, 2008 at 11:57 PM, Gr3ml1n <[EMAIL PROTECTED]> wrote: > > hi to all source engine coders looking for work :) > > > > i am currently in the process of assembling a mod team for a source > engine > > oldschool deathmatch mod and obviously looking for a lead programmer. our > > plan is to create a 'classic' deathmatch mod with kick ass weaponry and > > minor changes to the deathmatch philosophy. we are 3 (german) people at > the > > moment who fulfill the positions of producer, game designer, level > designer, > > webmaster, concept artist, 2d artist, 3d artist and musician. a local > german > > rock band is going to meet today and will start production of our music > > score (if they manage not to get drunk). we are not looking for a > gazillion > > team members - but maybe for YOU - if you got at least 2 years of > hobbyist > > experience in developing C++ software. proving examples of previous works > is > > a MUST! source engine development as well as commercial development > > experience is a monster plus :). international programmers are welcome > since > > my command of the english language seems to be sufficient. i know both > team > > members from real life, one of them lives in the same city as me and i > met > > the other one the first time in 1st class at the age of 6. i'm 23 by now. > > obviously we are a small, amateur - but stable - team. team members are > > permitted great creative freedom and people are open minded towards input > > from all sides. > > > > our account on a dual xeon server on a 100 mbit connection in a > datacenter > > located in frankfurt, germany is currently being created. we are going to > > host our developer wiki and our website as well as other mod team > services > > there. > > > > we want to create a stable team, therefore i cannot accept short-term > > oriented applications. please apply only if you can supply examples of > your > > previous works. > > > > if you are interested, mail me at: gr3ml1n 'AT' gmail 'DOT' com or > contact > > me via ICQ: 93246350 > > > > regards, > > > > Daniel aka WickedGremlin > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

