IIRC there's a smokegrenade entity inside a weapons\unused folder. Not sure if it's in both MP and SP, but I know it's in atleast one.
Maybe look at the emission code for that, and see what they are doing. On Mon, Nov 3, 2008 at 7:30 AM, Yorg Kuijs <[EMAIL PROTECTED]> wrote: > Hey list, > > since I wasn't getting any further with the sound issue I decided to > leave that alone for a while and continued on to making my next grenade > which will be a healing smoke grenade(there will also be a poision > gas/smoke grenade) > getting the grenade to smoke rather then explode was easy but the smoke > works like a sprite and is as such only 2d and if you walk inside you > dont see the smoke anymore. > > So I was wondering if there's smoke available in ep1 like how it is in > CSS and other mods(such as Insurgency), the kind you can walk into and > are blinded by instead of 2d smoke. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

