IIRC there's a smokegrenade entity inside a weapons\unused folder. Not sure
if it's in both MP and SP, but I know it's in atleast one.

Maybe look at the emission code for that, and see what they are doing.

On Mon, Nov 3, 2008 at 7:30 AM, Yorg Kuijs <[EMAIL PROTECTED]> wrote:

> Hey list,
>
> since I wasn't getting any further with the sound issue I decided to
> leave that alone for a while and continued on to making my next grenade
> which will be a healing smoke grenade(there will also be a poision
> gas/smoke grenade)
> getting the grenade to smoke rather then explode was easy but the smoke
> works like a sprite and is as such only 2d and if you walk inside you
> dont see the smoke anymore.
>
> So I was wondering if there's smoke available in ep1 like how it is in
> CSS and other mods(such as Insurgency), the kind you can walk into and
> are blinded by instead of 2d smoke.
>
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