well can't find it in MP so it may be in SP but I found a smokegrenade_particle.vmt and .vtf in source sdk materials, tried using it but seems I cant even change the smoke? I changed it where it's declared/defined whatever and changed it to that smoke.. wasnt different, to make sure I changed it to bubble.vmt and it still is using the default smoke.. this is weird.. why is this happenin?
Matt Hoffman wrote: > IIRC there's a smokegrenade entity inside a weapons\unused folder. Not sure > if it's in both MP and SP, but I know it's in atleast one. > > Maybe look at the emission code for that, and see what they are doing. > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders