this is how I am setting obs mode CBasePlayer::SetObserverMode(OBS_MODE_ROAMING);
// here we reset obs mode CBasePlayer::StopObserverMode(); pPlayer->SetMoveType(MOVETYPE_WALK); when the player re spawns they are stuck in the ground half way and half to duck out. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

