Hello! I keep running into a problem with "SetBodygroup( int iGroup, int iValue );" in my weapon class.
The class is extended from CBaseHL2MPCombatWeapon, and one of the additions is submodels for optional weapon attachments (think silencers and stuff). The submodels are working in HLMV, the "FindBodygroupByName()" correctly returns the body group index, but I can not for the love of god get them showing up ingame. I tried running setbodygroup serverside, clientside, both sides, even with hardcoded parameters, and at one point I even put the calls in PreFrame / PostFrame. Nothing seems to work though. So, how do I get my submodels into view? I'm at a loss. Thanks, Willem "duncan" Engel _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

