Does anyone have any idea why the voice might not be working? This is
the scratch build and I have not changed anything relating to voice. I
added teams, but I used the team handling already in the scratch
build, and even if that was breaking it I think I still should see the
voice recording icon.

On Mon, Jan 19, 2009 at 7:22 PM, Tony Paloma <[email protected]> wrote:
> I don't know about your problems with voice not working, but once you fix
> it, look into CVoiceGameMgr::UpdateMasks() to change who can hear who. Where
> it calls g_pVoiceServer->SetClientListening is what counts. Also, you might
> be interested in CBasePlayer::CanHearAndReadChatFrom() for team chat.
>
> Changing the volume will be a bit trickier.
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Skyler Clark
> Sent: Monday, January 19, 2009 3:48 PM
> To: Discussion of Half-Life Programming
> Subject: [hlcoders] SDK +voicerecord not working
>
> I used the "from scratch" build, and I am having some problems with
> +voicerecord. When I press it, if I have voice_loopback set to 1, I
> can hear myself speak but no icon is displayed on screen to indicate
> it is recording. If someone else is on my team, even though I can hear
> myself through the loopback, they can't hear me.
>
> So my first question (or first two) is how do I make the voice
> communication work in the from scratch build?
>
> My second question: Once I have fixed voice communication, how could I
> scale the volume of someone's microphone by distance, and how could I
> make it so that nearby opponents can also hear them speak?
>
> e.g.
> I want Team 1 to only be able to hear Team 1, but Team 2 should be
> able to hear Team 2 as well as players on Team 1 who are within a set
> range.
>
> Thanks for any help!
>
> -Skyler
>
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