Well what I'm reffering to is apparently very mediocre ragdolls, but that's all I'm looking for. I've read in two places that there is some simple ragdoll code in one of Half-Life's .dll's code: http://hl-improvement.com/forums/index.php?topic=7265.msg115299#msg115299
and also in an email from the admin of 3rdlife.net about a tutorial he used to host. So, does anyone know where this is or, if not, in what .dll it's likely to be? > ------------------------------ > > Message: 4 > Date: Thu, 29 Jan 2009 09:12:07 +0100 > From: "Rodrigo 'r2d2rigo' Diaz" <[email protected]> > Subject: Re: [hlcoders] GoldSource ragdolls > To: Discussion of Half-Life Programming > <[email protected]> > Message-ID: > <[email protected]> > Content-Type: text/plain; charset=ISO-8859-1 > > GoldSrc doesn't have _anything_ related to true ragdolls. Maybe you are > referring to they hacky method of simulating ragdoll-like behaviour through > animations. > > 2009/1/29 Tom Schumann <[email protected]> > > > I'm making a mod for Half-Life and apparently there is some ragdoll code > > already in the Half-Life SDK's code. > > I've had a look on Google, but the only tutorial is no longer being > hosted, > > so does anyone here know anything about this ragdoll code, or, if not, > > whether it's a client side/server side thing? > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

